mirror of
https://github.com/photonstorm/phaser
synced 2024-12-18 09:03:29 +00:00
47 lines
943 B
JavaScript
47 lines
943 B
JavaScript
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create });
|
|
|
|
var text;
|
|
var grd;
|
|
|
|
function create() {
|
|
|
|
game.stage.setBackgroundColor(0x2d2d2d);
|
|
|
|
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
|
|
text.anchor.setTo(0.5);
|
|
|
|
text.font = 'Arial Black';
|
|
text.fontSize = 60;
|
|
text.fontWeight = 'bold';
|
|
|
|
grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
|
|
grd.addColorStop(0, '#8ED6FF');
|
|
grd.addColorStop(1, '#004CB3');
|
|
text.fill = grd;
|
|
|
|
text.align = 'center';
|
|
text.stroke = '#000000';
|
|
text.strokeThickness = 2;
|
|
|
|
text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
|
|
|
|
text.inputEnabled = true;
|
|
text.input.enableDrag();
|
|
|
|
text.events.onInputOver.add(over, this);
|
|
text.events.onInputOut.add(out, this);
|
|
|
|
}
|
|
|
|
function out() {
|
|
|
|
text.fill = grd;
|
|
|
|
}
|
|
|
|
function over() {
|
|
|
|
text.fill = '#ff00ff';
|
|
|
|
}
|