phaser/src/gameobjects
2019-10-09 10:50:01 +01:00
..
bitmaptext Origin and canvas renderer work again now. Fix #4108 2019-10-01 17:43:47 +01:00
blitter Set image smoothing based on renderer or scale mode. 2019-10-01 16:10:50 +01:00
components The GameObject.setTexture method can now accept either a string, in which case it looks for the texture in the Texture Manager, or a Texture instance, in which case that instance is set as the Game Object's texture. 2019-10-09 10:49:37 +01:00
container Updated quad alpha checks 2019-10-02 10:11:07 +01:00
domelement There was some test code left in the DOMElementCSSRenderer file that caused getBoundingClientRect to be called every render. This has been removed, which increases performance significantly for DOM heavy games. 2019-05-17 13:43:55 +01:00
events License link update 2019-05-10 16:15:04 +01:00
extern License link update 2019-05-10 16:15:04 +01:00
graphics If you had a Graphics object in the display list immediately after an object with a Bitmap Mask it would throw an error Uncaught TypeError: Cannot set property 'TL' of undefined. Fix #4581 2019-06-11 17:58:57 +01:00
group Remove event hook of children when destroyChildren is false 2019-07-10 15:59:25 +08:00
image License link update 2019-05-10 16:15:04 +01:00
lights License link update 2019-05-10 16:15:04 +01:00
mesh License link update 2019-05-10 16:15:04 +01:00
particles Set image smoothing based on renderer or scale mode. 2019-10-01 16:10:46 +01:00
pathfollower Duration is optional 2019-05-28 14:08:03 -07:00
quad License link update 2019-05-10 16:15:04 +01:00
rendertexture RenderTexture.fill wasn't setting the camera up before drawing the fill rect, causing it to appear in the wrong place and the wrong size. Fix #4390 2019-09-30 15:08:53 +01:00
shader The private Shader._savedKey property has been removed as it wasn't used anywhere internally. 2019-09-20 14:48:41 +01:00
shape Fix render offset issue 2019-06-29 00:03:08 +08:00
sprite License link update 2019-05-10 16:15:04 +01:00
text Updated context lost / restored handlers 2019-07-17 16:38:00 +01:00
tilesprite TileSprites will now throw a console warning if you try to use a RenderTexture or GLTexture as their frame source. Fix #4719 2019-10-01 13:37:37 +01:00
typedefs License link update 2019-05-10 16:15:04 +01:00
video Added snapshot methods. 2019-10-09 10:50:01 +01:00
zone Update displayOriginX, displayOriginY after size changed 2019-06-12 13:54:27 +08:00
BuildGameObject.js The BuildGameObject function will no longer set scaleMode because it's not a valid Game Object property. 2019-10-01 14:54:52 +01:00
BuildGameObjectAnimation.js License link update 2019-05-10 16:15:04 +01:00
DisplayList.js License link update 2019-05-10 16:15:04 +01:00
GameObject.js Marked argument as optional. Fix #4607 2019-06-22 11:38:24 +01:00
GameObjectCreator.js GameObjectCreator.remove is a new static function that will remove a custom Game Object creator type. 2019-07-17 14:36:10 +01:00
GameObjectFactory.js GameObjectFactory.remove is a new static function that will remove a custom Game Object factory type. 2019-07-17 14:36:02 +01:00
index.js Added first pass at Video Game Object 2019-10-03 02:29:05 +01:00
UpdateList.js UpdateList now extends ProcessQueue and uses all of its methods instead. 2019-10-02 12:13:43 +01:00