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bitmaptext
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Origin and canvas renderer work again now. Fix #4108
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2019-10-01 17:43:47 +01:00 |
blitter
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Set image smoothing based on renderer or scale mode.
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2019-10-01 16:10:50 +01:00 |
components
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The GameObject.setTexture method can now accept either a string, in which case it looks for the texture in the Texture Manager, or a Texture instance, in which case that instance is set as the Game Object's texture.
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2019-10-09 10:49:37 +01:00 |
container
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Updated quad alpha checks
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2019-10-02 10:11:07 +01:00 |
domelement
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There was some test code left in the DOMElementCSSRenderer file that caused getBoundingClientRect to be called every render. This has been removed, which increases performance significantly for DOM heavy games.
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2019-05-17 13:43:55 +01:00 |
events
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License link update
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2019-05-10 16:15:04 +01:00 |
extern
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License link update
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2019-05-10 16:15:04 +01:00 |
graphics
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If you had a Graphics object in the display list immediately after an object with a Bitmap Mask it would throw an error Uncaught TypeError: Cannot set property 'TL' of undefined . Fix #4581
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2019-06-11 17:58:57 +01:00 |
group
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Remove event hook of children when destroyChildren is false
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2019-07-10 15:59:25 +08:00 |
image
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License link update
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2019-05-10 16:15:04 +01:00 |
lights
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License link update
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2019-05-10 16:15:04 +01:00 |
mesh
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License link update
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2019-05-10 16:15:04 +01:00 |
particles
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Set image smoothing based on renderer or scale mode.
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2019-10-01 16:10:46 +01:00 |
pathfollower
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Duration is optional
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2019-05-28 14:08:03 -07:00 |
quad
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License link update
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2019-05-10 16:15:04 +01:00 |
rendertexture
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RenderTexture.fill wasn't setting the camera up before drawing the fill rect, causing it to appear in the wrong place and the wrong size. Fix #4390
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2019-09-30 15:08:53 +01:00 |
shader
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The private Shader._savedKey property has been removed as it wasn't used anywhere internally.
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2019-09-20 14:48:41 +01:00 |
shape
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Fix render offset issue
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2019-06-29 00:03:08 +08:00 |
sprite
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License link update
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2019-05-10 16:15:04 +01:00 |
text
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Updated context lost / restored handlers
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2019-07-17 16:38:00 +01:00 |
tilesprite
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TileSprites will now throw a console warning if you try to use a RenderTexture or GLTexture as their frame source. Fix #4719
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2019-10-01 13:37:37 +01:00 |
typedefs
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License link update
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2019-05-10 16:15:04 +01:00 |
video
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Added snapshot methods.
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2019-10-09 10:50:01 +01:00 |
zone
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Update displayOriginX, displayOriginY after size changed
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2019-06-12 13:54:27 +08:00 |
BuildGameObject.js
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The BuildGameObject function will no longer set scaleMode because it's not a valid Game Object property.
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2019-10-01 14:54:52 +01:00 |
BuildGameObjectAnimation.js
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License link update
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2019-05-10 16:15:04 +01:00 |
DisplayList.js
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License link update
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2019-05-10 16:15:04 +01:00 |
GameObject.js
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Marked argument as optional. Fix #4607
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2019-06-22 11:38:24 +01:00 |
GameObjectCreator.js
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GameObjectCreator.remove is a new static function that will remove a custom Game Object creator type.
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2019-07-17 14:36:10 +01:00 |
GameObjectFactory.js
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GameObjectFactory.remove is a new static function that will remove a custom Game Object factory type.
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2019-07-17 14:36:02 +01:00 |
index.js
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Added first pass at Video Game Object
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2019-10-03 02:29:05 +01:00 |
UpdateList.js
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UpdateList now extends ProcessQueue and uses all of its methods instead.
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2019-10-02 12:13:43 +01:00 |