phaser/src/gameobjects/graphics
Richard Davey f16e1c09f3 Lint fix
2020-09-23 12:39:21 +01:00
..
typedefs Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Commands.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Graphics.js Lint fix 2020-09-23 12:39:21 +01:00
GraphicsCanvasRenderer.js Removed interpolationPercentage parameter from all render methods, as it has never been used. 2020-09-14 15:33:58 +01:00
GraphicsCreator.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GraphicsFactory.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GraphicsRender.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GraphicsWebGLRenderer.js The Graphics WebGL Renderer will now default to pathOpen = true. This fixes issues under WebGL where, for example, adding an arc and calling strokePath, without first calling beginPath will no longer cause rendering artefacts when WebGL tries to close the path with a single tri. 2020-09-23 12:34:20 +01:00