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Copy.js
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Fixing internal method name typos
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2017-11-21 19:07:22 -06:00 |
CullTiles.js
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Create CullTiles component to allow static and dynamic layers to cull when needed
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2017-11-18 08:31:59 -06:00 |
Fill.js
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More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
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2017-11-15 20:06:07 -06:00 |
FindByIndex.js
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Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
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2017-11-16 19:08:58 -06:00 |
ForEachTile.js
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Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
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2017-11-16 19:08:58 -06:00 |
GetTileAt.js
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PutTile, RemoveTile & Tile#Copy
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2017-11-16 13:09:07 -06:00 |
GetTileAtWorldXY.js
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Tilemap & layer WorldXY methods: get, has, put, remove
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2017-11-17 07:58:33 -06:00 |
GetTilesWithin.js
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More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
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2017-11-15 20:06:07 -06:00 |
HasTileAt.js
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PutTile, RemoveTile & Tile#Copy
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2017-11-16 13:09:07 -06:00 |
HasTileAtWorldXY.js
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Tilemap & layer WorldXY methods: get, has, put, remove
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2017-11-17 07:58:33 -06:00 |
index.js
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Tilemap & layers: optimized SetCollision methods
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2017-11-20 20:08:50 -06:00 |
IsInLayerBounds.js
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PutTile, RemoveTile & Tile#Copy
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2017-11-16 13:09:07 -06:00 |
PutTileAt.js
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Update SetCollision methods to track which indices have been set to collide
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2017-11-21 19:13:43 -06:00 |
PutTileAtWorldXY.js
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Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt)
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2017-11-18 15:41:26 -06:00 |
Randomize.js
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Fixing internal method name typos
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2017-11-21 19:07:22 -06:00 |
RecalculateFaces.js
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Tilemap & layers: optimized SetCollision methods
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2017-11-20 20:08:50 -06:00 |
RemoveTileAt.js
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Fix for last commit
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2017-11-18 16:11:51 -06:00 |
RemoveTileAtWorldXY.js
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Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt)
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2017-11-18 15:41:26 -06:00 |
ReplaceByIndex.js
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Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
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2017-11-16 19:08:58 -06:00 |
SetCollision.js
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Update SetCollision methods to track which indices have been set to collide
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2017-11-21 19:13:43 -06:00 |
SetCollisionBetween.js
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Update SetCollision methods to track which indices have been set to collide
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2017-11-21 19:13:43 -06:00 |
SetCollisionByExclusion.js
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Update SetCollision methods to track which indices have been set to collide
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2017-11-21 19:13:43 -06:00 |
SetLayerCollisionIndex.js
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Update SetCollision methods to track which indices have been set to collide
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2017-11-21 19:13:43 -06:00 |
SetTileCollision.js
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Tilemap & layers: optimized SetCollision methods
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2017-11-20 20:08:50 -06:00 |
Shuffle.js
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More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
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2017-11-15 20:06:07 -06:00 |
SwapByIndex.js
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Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
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2017-11-16 19:08:58 -06:00 |
WorldToTileX.js
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World to Tile conversion on maps and layers - both accounting for camera scroll
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2017-11-16 20:36:45 -06:00 |
WorldToTileXY.js
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World to Tile conversion on maps and layers - both accounting for camera scroll
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2017-11-16 20:36:45 -06:00 |
WorldToTileY.js
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World to Tile conversion on maps and layers - both accounting for camera scroll
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2017-11-16 20:36:45 -06:00 |