phaser/Phaser/gameobjects
2013-06-13 01:55:32 +01:00
..
DynamicTexture.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Emitter.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
GameObjectFactory.ts Fixed world drag support and other input modifications. 2013-06-07 07:35:28 +01:00
IGameObject.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Particle.ts Adding in missing tests and fixing as we go 2013-05-31 19:28:16 +01:00
ScrollZone.ts Small refactoring and massively optimised the canvas renderer, also added new Mat3 class. 2013-06-07 16:27:33 +01:00
Sprite.ts Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
Tilemap.ts Updated docs 2013-06-01 19:59:20 +01:00