phaser/src/boot
Basile Desloges fe03667ee5 Update JSDocs
- Update GameConfig to explicit the `render` subobject
- GameConfig#render.powerPreference is documented as string instead of boolean
- Add comments to the members of the `Config` object
2018-05-08 16:28:36 +02:00
..
Config.js Update JSDocs 2018-05-08 16:28:36 +02:00
CreateRenderer.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
DebugHeader.js The Headless render mode has been implemented. You can now set HEADLESS as the renderType in the Game Config and it will run a special game step that skips rendering. It will still create a Canvas element, as lots of internal systems (like input) rely on it, but it will not draw anything to it. Fix #3256 2018-02-28 21:57:32 +00:00
Game.js Remove canvas from parent node. 2018-04-19 14:23:55 +01:00
index.js Moved PluginManager and merged configs into single root file for easier changing. 2018-02-12 23:03:48 +00:00
PluginManager.js Lots of jsdoc fixes 2018-04-16 14:43:24 +01:00
TimeStep.js jsdoc fixes and removed un-used ResetKey file. 2018-04-19 12:30:38 +01:00
VisibilityHandler.js Updated EventEmitter reference 2018-03-21 14:09:58 +00:00