phaser/v3/src
2017-12-10 13:17:39 +01:00
..
actions Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot Updating sound manager on game step 2017-11-26 16:45:07 +01:00
cache Added new obj cache. 2017-12-07 02:21:12 +00:00
camera Removed un-needed WorldToCamera, implemented GetWorldPoint across the board 2017-11-29 22:23:58 +00:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display Canvas GeometryMask rendering 2017-11-21 20:21:43 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Bugfix in deleteAll 2017-11-16 13:17:06 +01:00
gameobjects Added fillMesh and strokeMesh. 2017-12-07 05:31:31 +00:00
geom Added stroke and fill support. 2017-12-07 05:31:23 +00:00
input Fixed HitTest 2017-11-29 23:35:53 +00:00
loader New Wavefront OBJ File Loader added 2017-12-07 02:21:13 +00:00
math Fixed order of multiply translation / scaling 2017-12-07 04:52:45 +00:00
physics You can now optionally set a gameobject as being inactive and invisible when disabling a body 2017-12-03 17:12:43 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer Fixed alpha on graphics shader 2017-12-07 11:58:24 -03:00
scene New Wavefront OBJ File Loader added 2017-12-07 02:21:13 +00:00
sound Implemented destroy method for WebAudioSound class 2017-12-10 13:17:39 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed logs. Added setTrim if frame requires it. 2017-11-03 13:16:51 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
utils If property is undefined fall back to the default value. 2017-11-27 14:48:09 +00:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00