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CalculateFacesWithin.js
Better optimized calc/recalc faces methods for tiles
2017-11-21 19:16:46 -06:00
Copy.js
Fixing internal method name typos
2017-11-21 19:07:22 -06:00
CullTiles.js
Create CullTiles component to allow static and dynamic layers to cull when needed
2017-11-18 08:31:59 -06:00
Fill.js
More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
2017-11-15 20:06:07 -06:00
FindByIndex.js
Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
2017-11-16 19:08:58 -06:00
ForEachTile.js
Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
2017-11-16 19:08:58 -06:00
GetTileAt.js
PutTile, RemoveTile & Tile#Copy
2017-11-16 13:09:07 -06:00
GetTileAtWorldXY.js
Tilemap & layer WorldXY methods: get, has, put, remove
2017-11-17 07:58:33 -06:00
GetTilesWithin.js
More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
2017-11-15 20:06:07 -06:00
HasTileAt.js
PutTile, RemoveTile & Tile#Copy
2017-11-16 13:09:07 -06:00
HasTileAtWorldXY.js
Tilemap & layer WorldXY methods: get, has, put, remove
2017-11-17 07:58:33 -06:00
index.js
Better optimized calc/recalc faces methods for tiles
2017-11-21 19:16:46 -06:00
IsInLayerBounds.js
PutTile, RemoveTile & Tile#Copy
2017-11-16 13:09:07 -06:00
PutTileAt.js
Update SetCollision methods to track which indices have been set to collide
2017-11-21 19:13:43 -06:00
PutTileAtWorldXY.js
Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt)
2017-11-18 15:41:26 -06:00
Randomize.js
Fixing internal method name typos
2017-11-21 19:07:22 -06:00
RecalculateFacesAt.js
Better optimized calc/recalc faces methods for tiles
2017-11-21 19:16:46 -06:00
RemoveTileAt.js
Fix for last commit
2017-11-18 16:11:51 -06:00
RemoveTileAtWorldXY.js
Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt)
2017-11-18 15:41:26 -06:00
ReplaceByIndex.js
Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
2017-11-16 19:08:58 -06:00
SetCollision.js
Update SetCollision methods to track which indices have been set to collide
2017-11-21 19:13:43 -06:00
SetCollisionBetween.js
Update SetCollision methods to track which indices have been set to collide
2017-11-21 19:13:43 -06:00
SetCollisionByExclusion.js
Update SetCollision methods to track which indices have been set to collide
2017-11-21 19:13:43 -06:00
SetLayerCollisionIndex.js
Update SetCollision methods to track which indices have been set to collide
2017-11-21 19:13:43 -06:00
SetTileCollision.js
Tilemap & layers: optimized SetCollision methods
2017-11-20 20:08:50 -06:00
Shuffle.js
More tilemap & layer fun: Copy, FIll, Randomize, Shuffle, GetTilesWithin
2017-11-15 20:06:07 -06:00
SwapByIndex.js
Tilemap & layer: ReplaceByIndex, FindByIndex, SwapByIndex
2017-11-16 19:08:58 -06:00
WorldToTileX.js
World to Tile conversion on maps and layers - both accounting for camera scroll
2017-11-16 20:36:45 -06:00
WorldToTileXY.js
World to Tile conversion on maps and layers - both accounting for camera scroll
2017-11-16 20:36:45 -06:00
WorldToTileY.js
World to Tile conversion on maps and layers - both accounting for camera scroll
2017-11-16 20:36:45 -06:00