phaser/v3/src
2017-06-27 16:21:40 +01:00
..
actions Updated ShiftPosition to return the final erased position. 2017-06-19 16:02:52 +01:00
animation Added some comments. 2017-05-09 15:39:59 +01:00
boot fix Game.prototype.constructor 2017-06-26 18:20:03 -07:00
cache Game Cache added and tests written and working. 2017-01-30 16:56:04 +00:00
camera Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method. 2017-06-26 15:43:42 +01:00
canvas New canvas GetContext function. 2017-02-07 18:44:35 +00:00
components Added ignoreIfPlaying argument to Animation.Play. 2017-06-26 15:08:12 +01:00
create Added in the Create functions and exposed via Texture Manager 2017-06-15 01:34:05 +01:00
device Removed global scene graph. New system works with camera system 2017-02-20 21:38:22 -03:00
dom Smoothing exposed via Phaser.DOM 2017-06-08 15:05:18 +01:00
events Finished off Key Combo support. All config options now working correctly. 2017-02-21 23:01:05 +00:00
gameobjects Added Group.update method. 2017-06-27 16:21:40 +01:00
geom Moved Hermite into new Phaser.Path namespace and folder. 2017-05-16 13:13:25 +01:00
graphics Merge pull request #2990 from johnfn/patch-1 2017-04-20 12:47:08 +01:00
input Added lastSlope definition to CollisionMap and lots of extra setters in Body. 2017-06-22 16:22:21 +01:00
loader Move a couple of _this = this binds to before their first uses 2017-06-26 18:05:26 +01:00
math Change whitespace to more clearly indicate operator precedence 2017-06-26 20:47:18 +01:00
paths Moved Hermite into new Phaser.Path namespace and folder. 2017-05-16 13:13:25 +01:00
physics Removed un-used file and tidying up. 2017-06-27 15:24:49 +01:00
polyfills Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
renderer Remove a couple of duplicate variable assignments 2017-06-26 20:47:18 +01:00
snapshot Snapshot implementation 2017-05-16 15:15:01 -04:00
sound Removed console.log and fixed Wrap function. 2017-06-17 04:15:02 +01:00
state Camera update now receives timestep and delta 2017-06-19 09:31:29 -04:00
structs Set iterate index added. 2017-06-08 22:10:20 +01:00
textures Added in the Create functions and exposed via Texture Manager 2017-06-15 01:34:05 +01:00
time Refactoring Game Loop to include MasterClock and State data packages. 2017-02-17 01:43:55 +00:00
tween Revised Seeking to handle repeats (almost) 2017-05-25 17:16:20 +01:00
utils Updated Group.add 2017-06-26 22:00:05 +01:00
checksum.js Added Group.update method. 2017-06-27 16:21:40 +01:00
const.js Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
phaser.js Added in the Create functions and exposed via Texture Manager 2017-06-15 01:34:05 +01:00