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actions
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Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
animation
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Added some comments.
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2017-05-09 15:39:59 +01:00 |
boot
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fix Game.prototype.constructor
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2017-06-26 18:20:03 -07:00 |
cache
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Game Cache added and tests written and working.
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2017-01-30 16:56:04 +00:00 |
camera
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Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method.
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2017-06-26 15:43:42 +01:00 |
canvas
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New canvas GetContext function.
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2017-02-07 18:44:35 +00:00 |
components
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Added ignoreIfPlaying argument to Animation.Play.
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2017-06-26 15:08:12 +01:00 |
create
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Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |
device
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Removed global scene graph. New system works with camera system
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2017-02-20 21:38:22 -03:00 |
dom
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Smoothing exposed via Phaser.DOM
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2017-06-08 15:05:18 +01:00 |
events
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Finished off Key Combo support. All config options now working correctly.
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2017-02-21 23:01:05 +00:00 |
gameobjects
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Added Group.update method.
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2017-06-27 16:21:40 +01:00 |
geom
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Moved Hermite into new Phaser.Path namespace and folder.
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2017-05-16 13:13:25 +01:00 |
graphics
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Merge pull request #2990 from johnfn/patch-1
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2017-04-20 12:47:08 +01:00 |
input
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Added lastSlope definition to CollisionMap and lots of extra setters in Body.
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2017-06-22 16:22:21 +01:00 |
loader
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Move a couple of _this = this binds to before their first uses
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2017-06-26 18:05:26 +01:00 |
math
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Change whitespace to more clearly indicate operator precedence
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2017-06-26 20:47:18 +01:00 |
paths
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Moved Hermite into new Phaser.Path namespace and folder.
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2017-05-16 13:13:25 +01:00 |
physics
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Removed un-used file and tidying up.
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2017-06-27 15:24:49 +01:00 |
polyfills
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
renderer
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Remove a couple of duplicate variable assignments
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2017-06-26 20:47:18 +01:00 |
snapshot
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Snapshot implementation
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2017-05-16 15:15:01 -04:00 |
sound
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Removed console.log and fixed Wrap function.
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2017-06-17 04:15:02 +01:00 |
state
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Camera update now receives timestep and delta
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2017-06-19 09:31:29 -04:00 |
structs
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Set iterate index added.
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2017-06-08 22:10:20 +01:00 |
textures
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Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |
time
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Refactoring Game Loop to include MasterClock and State data packages.
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2017-02-17 01:43:55 +00:00 |
tween
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Revised Seeking to handle repeats (almost)
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2017-05-25 17:16:20 +01:00 |
utils
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Updated Group.add
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2017-06-26 22:00:05 +01:00 |
checksum.js
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Added Group.update method.
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2017-06-27 16:21:40 +01:00 |
const.js
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
phaser.js
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Added in the Create functions and exposed via Texture Manager
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2017-06-15 01:34:05 +01:00 |