.. |
angle
|
Added in new Util functions, and fixed some left-over ES6 values.
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2016-12-15 17:15:47 +00:00 |
distance
|
Lots of Math component exports added.
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2016-12-13 16:12:25 +00:00 |
easing
|
Revised Seeking to handle repeats (almost)
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2017-05-25 17:16:20 +01:00 |
fuzzy
|
fix signature
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2017-01-16 23:02:33 +01:00 |
interpolation
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Lots of Math component exports added.
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2016-12-13 16:12:25 +00:00 |
noise
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Added Simplex Noise functions.
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2017-02-10 01:28:55 +00:00 |
pow2
|
ESLint updates.
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2017-06-02 17:08:22 +01:00 |
random-data-generator
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Change whitespace to more clearly indicate operator precedence
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2017-06-26 20:47:18 +01:00 |
snap
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Added in all of the Phaser Math functions. Phew!
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2016-12-07 17:16:59 +00:00 |
vector/vec2
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Adding vec2 files.
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2017-02-04 04:41:17 +00:00 |
Average.js
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Lots of Math component exports added.
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2016-12-13 16:12:25 +00:00 |
Bernstein.js
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Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Between.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
CatmullRom.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
CeilTo.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Clamp.js
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Adding in the start of the Math functions.
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2016-12-06 16:18:12 +00:00 |
const.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
DegToRad.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Difference.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Factorial.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
FloatBetween.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
FloorTo.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
GetSpeed.js
|
Created VariableTimeStep loop and integrated it into the Game and State Systems.
|
2017-04-27 17:03:19 +01:00 |
index.js
|
Created VariableTimeStep loop and integrated it into the Game and State Systems.
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2017-04-27 17:03:19 +01:00 |
Linear.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
MaxAdd.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
MinSub.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Percent.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
RadToDeg.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Rotate.js
|
Added RotateAroundDistance and tidied up other Rotate functions.
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2017-01-03 22:47:26 +00:00 |
RotateAround.js
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Added RotateAroundDistance and tidied up other Rotate functions.
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2017-01-03 22:47:26 +00:00 |
RotateAroundDistance.js
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Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle.
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2017-03-28 03:09:59 +01:00 |
RoundAwayFromZero.js
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Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
RoundTo.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
SinCosTableGenerator.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
SmootherStep.js
|
Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
SmoothStep.js
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Added in all of the Phaser Math functions. Phew!
|
2016-12-07 17:16:59 +00:00 |
Within.js
|
Added new Angle functions.
|
2016-12-07 20:37:03 +00:00 |
Wrap.js
|
Removed console.log and fixed Wrap function.
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2017-06-17 04:15:02 +01:00 |