phaser/v3/src/gameobjects/tilemap
2017-09-13 17:54:32 -03:00
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dynamic The Canvas and WebGL Renderers are now included based on Webpack feature flags, allowing us to build a 'WebGL only' or 'Canvas only' version of Phaser 3. 2017-09-13 15:28:17 +01:00
static WebGL Specific Game Objects work with restored context, except EffectLayer and RenderPass. That would require developer to rebind render targets and resources 2017-09-13 17:54:32 -03:00