mirror of
https://github.com/photonstorm/phaser
synced 2024-12-04 02:20:23 +00:00
35 lines
1 KiB
TypeScript
35 lines
1 KiB
TypeScript
/// <reference path="../../Game.d.ts" />
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module Phaser {
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class Finger {
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constructor(game: Game);
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private _game;
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public identifier: number;
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public active: bool;
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public point: Point;
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public circle: Circle;
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public withinGame: bool;
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public clientX: number;
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public clientY: number;
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public pageX: number;
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public pageY: number;
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public screenX: number;
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public screenY: number;
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public x: number;
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public y: number;
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public target;
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public isDown: bool;
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public isUp: bool;
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public timeDown: number;
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public duration: number;
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public timeUp: number;
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public justPressedRate: number;
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public justReleasedRate: number;
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public start(event): void;
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public move(event): void;
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public leave(event): void;
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public stop(event): void;
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public justPressed(duration?: number): bool;
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public justReleased(duration?: number): bool;
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public toString(): string;
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}
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}
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