mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
47 lines
943 B
JavaScript
47 lines
943 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create });
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var text;
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var grd;
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function create() {
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game.stage.setBackgroundColor(0x2d2d2d);
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text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
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text.anchor.setTo(0.5);
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text.font = 'Arial Black';
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text.fontSize = 60;
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text.fontWeight = 'bold';
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grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
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grd.addColorStop(0, '#8ED6FF');
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grd.addColorStop(1, '#004CB3');
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text.fill = grd;
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text.align = 'center';
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text.stroke = '#000000';
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text.strokeThickness = 2;
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text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
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text.inputEnabled = true;
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text.input.enableDrag();
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text.events.onInputOver.add(over, this);
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text.events.onInputOut.add(out, this);
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}
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function out() {
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text.fill = grd;
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}
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function over() {
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text.fill = '#ff00ff';
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}
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