.. |
actions
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Added SetTint (and Shuffle into the index)
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2017-11-17 18:29:51 +00:00 |
animations
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JSDoc blocks added.
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2017-10-13 12:12:59 +01:00 |
boot
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Updating sound manager on game step
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2017-11-26 16:45:07 +01:00 |
cache
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changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425)
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2017-11-10 18:51:19 +01:00 |
camera
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Removed un-needed WorldToCamera, implemented GetWorldPoint across the board
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2017-11-29 22:23:58 +00:00 |
create
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
curves
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Fix incorrect and unnecessary uses of closePath
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2017-11-03 13:45:55 +01:00 |
device
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added a TODO to implement more accurate Web Audio support check
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2017-11-09 14:43:56 +01:00 |
display
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Canvas GeometryMask rendering
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2017-11-21 20:21:43 -03:00 |
dom
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JSDocs added.
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2017-10-12 15:09:52 +01:00 |
events
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Bugfix in deleteAll
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2017-11-16 13:17:06 +01:00 |
gameobjects
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Typo fix
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2017-12-03 15:31:05 -06:00 |
geom
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Updated now that x/y is ellipse center
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2017-12-02 01:24:50 +00:00 |
input
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Fixed HitTest
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2017-11-29 23:35:53 +00:00 |
loader
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Added audioSprite case for handling audio and json files after loading finishes
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2017-11-30 18:09:11 +01:00 |
math
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Vector2.setToPolar implemented.
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2017-11-09 15:32:43 +00:00 |
physics
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You can now optionally set a gameobject as being inactive and invisible when disabling a body
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2017-12-03 17:12:43 +00:00 |
polyfills
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removing URL polyfill
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2017-10-11 17:10:02 +02:00 |
renderer
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Removed unnecessary check on setBlendMode
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2017-12-01 18:56:44 -03:00 |
scene
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Global 'remove' call which is passed on to the world
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2017-12-02 04:05:39 +00:00 |
sound
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Included config seek into calculation when playing sound
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2017-12-05 19:19:19 +01:00 |
structs
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Added new ProcessQueue struct for classes that need this pattern a lot
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2017-11-09 23:55:59 +00:00 |
textures
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Removed logs. Added setTrim if frame requires it.
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2017-11-03 13:16:51 +00:00 |
time
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Fixed a bug in the destroy method
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2017-11-06 04:49:57 +00:00 |
tweens
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Set the default values in case there is a delay (stops getValue returning wrong value)
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2017-11-17 18:29:49 +00:00 |
utils
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If property is undefined fall back to the default value.
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2017-11-27 14:48:09 +00:00 |
const.js
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Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
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2017-08-02 17:06:27 +01:00 |
phaser.js
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Exposed Arcade Physics in the namespace
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2017-11-13 01:04:45 +00:00 |