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bitmaptext
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
blitter
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
components
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Docs: since
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2020-09-11 10:01:43 -07:00 |
container
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Updated JSDocs to cover situation in #3858
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2020-09-11 10:08:22 +01:00 |
domelement
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Exposed on the main API namespace
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2020-09-01 18:38:57 +01:00 |
events
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Expose the new events
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2020-08-24 19:13:18 +01:00 |
extern
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
graphics
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
group
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GroupCreateConfig , which is used when calling Group.createMultiple or Group.createFromConfig , can now accept the following new properties: setOrigin: { x, y, stepX, stepY } which are applied to the items created by the Group.
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2020-09-03 17:36:05 +01:00 |
image
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
lights
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Bumping to 3.50
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2020-07-31 13:41:29 +01:00 |
mesh
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
particles
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
pathfollower
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
quad
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
rendertexture
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
rope
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Swap to using constants for pipeline names
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2020-09-09 13:05:18 +01:00 |
shader
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
shape
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
sprite
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Updated JSDocs
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2020-09-08 12:17:45 +01:00 |
text
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
tilesprite
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
typedefs
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
video
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Use Event const, not string.
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2020-09-11 12:23:33 +01:00 |
zone
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Rename all setInteractive() arguments, and docs
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2020-08-03 13:33:30 -07:00 |
BuildGameObject.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
BuildGameObjectAnimation.js
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Update BuildGameObjectAnimation.js
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2020-09-04 17:16:51 +01:00 |
DisplayList.js
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Utils.Array.StableSort has been recoded. It's now based on Two-Screens stable sort 0.1.8 and has been updated to fit into Phaser better and no longer create any window bound objects. The inplace function has been removed, just call StableSort(array) directly now. All classes that used StableSort.inplace have been updated to call it directly.
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2020-09-02 12:24:27 +01:00 |
GameObject.js
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Added addedToScene and removedFromScene methods
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2020-08-24 19:18:29 +01:00 |
GameObjectCreator.js
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GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally.
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2020-08-24 19:19:19 +01:00 |
GameObjectFactory.js
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Remove duplicated code
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2020-09-10 23:44:21 +08:00 |
index.js
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Exported functions to namespace
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2020-09-01 18:56:01 +01:00 |
UpdateList.js
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The Update List now uses the new checkQueue property to ensure no duplicate objects are on the active list.
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2020-08-24 19:21:35 +01:00 |