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Update BuildGameObjectAnimation.js
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@ -76,7 +76,7 @@ var BuildGameObjectAnimation = function (sprite, config)
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}
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else if (delayedPlay > 0)
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{
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anims.delayedPlay(delayedPlay, playConfig);
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anims.playAfterDelay(playConfig, delayedPlay);
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}
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else
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{
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