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bitmaptext
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
blitter
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
components
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Update GetBounds.getBounds() JSDoc so that @generic matches with @param and @return
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2018-04-20 17:55:32 +02:00 |
container
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
graphics
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
group
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Updating to 3.6.0
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2018-04-19 14:45:45 +01:00 |
image
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
lights
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
mesh
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
particles
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
pathfollower
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
quad
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
rendertexture
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
sprite
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
sprite3d
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
text
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
tilesprite
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
zone
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObject.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
BuildGameObjectAnimation.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
DisplayList.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
GameObject.js
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Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
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2018-04-15 12:44:47 +01:00 |
GameObjectCreator.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
GameObjectFactory.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |
index.js
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
UpdateList.js
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destroy only called once, no matter how many times the Scene restarts. Fix #3581
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2018-04-17 12:25:45 +01:00 |