phaser/src/gameobjects
2018-04-20 17:55:32 +02:00
..
bitmaptext Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
blitter Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
components Update GetBounds.getBounds() JSDoc so that @generic matches with @param and @return 2018-04-20 17:55:32 +02:00
container Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
graphics Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
group Updating to 3.6.0 2018-04-19 14:45:45 +01:00
image Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
lights Initial Commit 2018-03-30 13:46:44 -04:00
mesh Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
particles Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
pathfollower Initial Commit 2018-03-30 13:46:44 -04:00
quad Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
rendertexture Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
sprite Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
sprite3d Initial Commit 2018-03-30 13:46:44 -04:00
text Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
tilesprite Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
zone Initial Commit 2018-03-30 13:46:44 -04:00
BuildGameObject.js Initial Commit 2018-03-30 13:46:44 -04:00
BuildGameObjectAnimation.js Initial Commit 2018-03-30 13:46:44 -04:00
DisplayList.js destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
GameObject.js Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions 2018-04-15 12:44:47 +01:00
GameObjectCreator.js destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
GameObjectFactory.js destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00
index.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
UpdateList.js destroy only called once, no matter how many times the Scene restarts. Fix #3581 2018-04-17 12:25:45 +01:00