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actions
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
animations
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getFrameByProgress will return the Animation Frame that is closest to the given progress value.
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2018-04-04 17:14:43 +01:00 |
boot
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Game.destroy now checks to see if the renderer exists before calling destroy on it. Fix #3498
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2018-04-03 15:41:02 +01:00 |
cache
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Not protected
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2018-04-03 23:56:27 +01:00 |
cameras
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Swap for isArray check
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2018-04-05 09:23:52 +01:00 |
create
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
curves
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LineCurve.getResolution was missing the divisions argument and always returning 1, which made it fail when used as path of a Path. It now defaults to return 1 unless specified otherwise
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2018-04-04 10:29:12 +01:00 |
data
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Documented the SceneManager.
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2018-04-02 18:01:17 +01:00 |
device
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
display
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
dom
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
events
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jsdoc / tsdef : extend jsdoc for EventEmitter#emit to properly reflect its ability to have any amount of arguments
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2018-04-05 02:02:27 +02:00 |
gameobjects
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Fixed order on getWorldTransformMatrix
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2018-04-05 14:11:48 -03:00 |
geom
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Line.getPointA&B fix
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2018-04-05 12:00:42 +02:00 |
input
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fix drag/overlap interaction
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2018-04-04 18:09:18 -03:00 |
loader
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Added ImageFile argument descriptions
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2018-04-05 20:34:49 -04:00 |
math
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Vector2.setTo is a method alias for Vector2.set allowing it to be used inter-changeably with Geom.Point.
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2018-04-05 11:24:56 +01:00 |
physics
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Updated log
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2018-04-05 08:48:35 +01:00 |
polyfills
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
renderer
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Small refactoring
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2018-04-05 11:01:24 +01:00 |
scene
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jsdoc: fix correct type reference on Scene#load
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2018-04-04 20:19:21 +02:00 |
sound
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
structs
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Added missing callback
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2018-04-05 15:28:22 +01:00 |
textures
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
tilemaps
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Tilemap Layers should use the ComputedSize component
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2018-04-05 14:43:07 +01:00 |
time
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
tweens
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
utils
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new optional argument key which will allow you to scan a top-level property of any object in the given sorted array and get the closest match to it.
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2018-04-04 17:11:41 +01:00 |
const.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
phaser-arcade-physics.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
phaser.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
plugins.js
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Initial Commit
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2018-03-30 13:46:44 -04:00 |