.. |
actions
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Added SetTint (and Shuffle into the index)
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2017-11-17 18:29:51 +00:00 |
animations
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JSDoc blocks added.
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2017-10-13 12:12:59 +01:00 |
boot
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Updating sound manager on game step
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2017-11-26 16:45:07 +01:00 |
cache
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changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425)
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2017-11-10 18:51:19 +01:00 |
camera
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
create
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
curves
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Fix incorrect and unnecessary uses of closePath
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2017-11-03 13:45:55 +01:00 |
device
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added a TODO to implement more accurate Web Audio support check
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2017-11-09 14:43:56 +01:00 |
display
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Canvas GeometryMask rendering
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2017-11-21 20:21:43 -03:00 |
dom
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JSDocs added.
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2017-10-12 15:09:52 +01:00 |
events
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Bugfix in deleteAll
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2017-11-16 13:17:06 +01:00 |
gameobjects
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Tilemap: more jsdocs
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2017-11-26 09:33:19 -06:00 |
geom
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Fixed order of returns
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2017-11-26 14:05:29 +00:00 |
input
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Pointer.position is now a Vec2 and x/y references to it
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2017-11-23 01:44:58 +00:00 |
loader
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This should probably use "removeAttribute", and we need to use typeof to check if a variable exists.
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2017-11-16 13:17:06 +01:00 |
math
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Vector2.setToPolar implemented.
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2017-11-09 15:32:43 +00:00 |
physics
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Removed referene to Mouse class (no longer used)
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2017-11-26 15:31:48 +00:00 |
polyfills
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removing URL polyfill
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2017-10-11 17:10:02 +02:00 |
renderer
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Canvas GeometryMask rendering
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2017-11-21 20:21:43 -03:00 |
scene
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Refactoring matter.js include
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2017-11-21 02:04:05 +00:00 |
sound
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Moved sound source not null check from properties' setter methods to setRate method
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2017-11-27 16:48:20 +01:00 |
structs
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Added new ProcessQueue struct for classes that need this pattern a lot
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2017-11-09 23:55:59 +00:00 |
textures
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Removed logs. Added setTrim if frame requires it.
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2017-11-03 13:16:51 +00:00 |
time
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Fixed a bug in the destroy method
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2017-11-06 04:49:57 +00:00 |
tweens
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Set the default values in case there is a delay (stops getValue returning wrong value)
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2017-11-17 18:29:49 +00:00 |
utils
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Fix weird else statement
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2017-11-16 13:17:06 +01:00 |
const.js
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Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
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2017-08-02 17:06:27 +01:00 |
phaser.js
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Exposed Arcade Physics in the namespace
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2017-11-13 01:04:45 +00:00 |