phaser/src
2021-01-05 16:37:24 -06:00
..
actions More integer to number changes 2020-11-23 10:32:00 +00:00
animations Update AnimationManager.js 2020-11-26 10:59:54 +00:00
cache finished updating culling system 2020-09-18 17:16:52 +02:00
cameras Update BaseCamera.js 2020-12-11 12:41:35 +00:00
core JSDoc Fix 2020-11-23 11:01:08 +00:00
create
curves Replace integer with number 2020-11-23 10:22:13 +00:00
data Replace integer with number 2020-11-23 10:22:13 +00:00
device Since iOS 13, iPads now identify as MacOS devices. A new maxTouchPoint check is now part of the Device.OS tests, stopping iPads from being flagged as desktop devices. Fix #5389 2020-11-09 17:15:43 +00:00
display Made the Render Events global, not WebGL specific and allowed Canvas Renderer to emit them too 2020-12-04 15:07:26 +00:00
dom finished updating culling system 2020-09-18 17:16:52 +02:00
events
gameobjects Merge pull request #5467 from rexrainbow/improve-postfx-pipeline 2021-01-04 16:14:48 +00:00
geom Always return polygon, even if points <= 2. 2020-12-14 09:03:35 +00:00
input Added prevType to constructor. 2020-12-28 17:37:54 -04:00
loader AsepriteFile is a new File Type for the Loader that allows you to load Aseprite images and animation data for use with the new Aseprite animation features. You can call this via this.load.asesprite(png, json). 2020-11-26 10:59:49 +00:00
math JSDoc improvements 2020-12-14 13:33:42 +00:00
physics JSDoc improvements 2020-12-14 13:33:42 +00:00
plugins Fixed namespace 2020-11-23 11:31:23 +00:00
polyfills
renderer WebGLRenderer.isTextureClean is a new boolean property that tracks of all of the multi-textures are in a clean 'default' state, to avoid lots of gl texture binds and activations during a Scene restart or destruction process. 2021-01-04 15:49:39 +00:00
scale Make docs crystal clear 2020-12-07 12:25:57 +00:00
scene The error RENDER WARNING: there is no texture bound to the unit ... would be thrown when trying to restart a Scene. When a Scene is shutdown is will now reset the WebGL Texture cache. Fix #5464 2021-01-04 15:51:02 +00:00
sound added null check for WebAudio pannerNode 2021-01-05 16:37:24 -06:00
structs Replace integer with number 2020-11-23 10:22:13 +00:00
textures The error RENDER WARNING: there is no texture bound to the unit ... would be thrown when destroying a Text Game Object, or any Game Object that uses its own custom texture. Destroying such an object will now reset the WebGL Texture cache. Fix #5464 2021-01-04 15:51:14 +00:00
tilemaps Canvas Tilemap Rendering is now working again. Fix #5480 2021-01-04 11:52:35 +00:00
time Add TimerEvent methods 2020-11-11 12:05:14 -08:00
tweens More integer to number changes 2020-11-23 10:32:00 +00:00
utils Ignore private functions 2020-11-30 14:23:50 +00:00
const.js Preparing for 3.52 2021-01-05 17:59:00 +00:00
phaser-arcade-physics.js Namespace adjustments 2020-12-17 11:40:03 +00:00
phaser-core.js Namespace adjustments 2020-12-17 11:40:03 +00:00
phaser.js Removed Layer3D and added Layer 2020-11-27 12:45:44 +00:00