.. |
ActraiserMapBloodpoolAct1.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
burd.json
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Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |
burd.tmx
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Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |
catastrophi_level1.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
catastrophi_level2.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
catastrophi_level3.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
commando.json
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
commando.png
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
CommandoMap1-1BG.png
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
CommandoMap1-1BG_bank.png
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
CommandoMap1-1BG_map.tmx
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TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
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2013-12-17 05:07:00 +00:00 |
compass grid.tmx
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
ContraMapStage1BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
ContraMapStage3BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
ContraMapStage5BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
ContraMapStage6BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
ContraMapStage7BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
ContraMapStage8BG.png
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Some maps :)
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2013-09-12 04:56:33 +01:00 |
cybernoid.json
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Tileset working, map coming next.
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2013-10-11 06:30:28 +01:00 |
cybernoid.png
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More tilemap tweaks.
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2013-10-14 19:37:52 +01:00 |
CybernoidMap3BG.png
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Tileset working, map coming next.
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2013-10-11 06:30:28 +01:00 |
CybernoidMap3BG_bank.png
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Tileset working, map coming next.
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2013-10-11 06:30:28 +01:00 |
CybernoidMap3BG_map.tmx
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Tileset working, map coming next.
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2013-10-11 06:30:28 +01:00 |
desert.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
desert2.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
ground_1x1.png
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Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |
map draw.tmx
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
mapCSV_Group1_Map1.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
mapCSV_SciFi_Map1.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
mapdraw.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
multi-layer-test.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
newtest.json
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Tilemap.createFromObjects can now turn a bunch of Tiled objects into Sprites in one single call, and copies across all properties as well.
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2013-12-22 04:27:12 +00:00 |
newtest.tmx
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Tilemap.createFromObjects can now turn a bunch of Tiled objects into Sprites in one single call, and copies across all properties as well.
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2013-12-22 04:27:12 +00:00 |
platform-test-1.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
platformer_map.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
shmup_level_1_map.csv
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
super_mario.json
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New unified Tiled loader.
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2013-12-18 13:02:01 +00:00 |
super_mario.png
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Improved TilemapLayer rendering and debug rendering significantly. Cleared out some old assets and added a new map.
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2013-12-18 00:44:04 +00:00 |
SuperMarioBros-World1-1.png
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Improved TilemapLayer rendering and debug rendering significantly. Cleared out some old assets and added a new map.
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2013-12-18 00:44:04 +00:00 |
SuperMarioBros-World1-1_bank.png
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New unified Tiled loader.
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2013-12-18 13:02:01 +00:00 |
SuperMarioBros-World1-1_map.tmx
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New unified Tiled loader.
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2013-12-18 13:02:01 +00:00 |
test.json
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
tiles2.png
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Tiled map loader now working much better, rendering, layering properly.
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2013-12-19 03:49:28 +00:00 |
walls_1x2.png
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Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |