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_site
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
animation
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
assets
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
audio
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
basics
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |
buttons
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
camera
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Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
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2013-10-30 03:46:52 +00:00 |
collision
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* Fixed issue 135 - Added typeof checks into most ArcadePhysics functions to avoid errors with zero values.
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2013-10-28 10:17:36 +00:00 |
debug
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Added examples group: Debug tools
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2013-12-23 15:59:26 +00:00 |
display
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Updated some docs, added the new renderHidden parameter for Canvas and updated the RenderTexture examples as a result.
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2013-12-27 00:26:21 +00:00 |
filters
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Updated Filter resolution to a 2f and added Blur and Marble filters.
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2013-11-29 12:26:53 +00:00 |
games
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
geometry
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
groups
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
input
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Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport
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2013-12-31 00:44:11 +00:00 |
loader
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Updated documentation.
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2013-11-28 15:57:09 +00:00 |
misc
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
particles
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
physics
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Add an example to show framerate independence in physics calculations
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2013-12-18 11:58:11 +11:00 |
sprites
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
text
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1.1.1 release with fix for Phaser.AUTO and a new text example.
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2013-10-26 19:14:13 +01:00 |
tile sprites
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
tilemaps
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Collision commands in and working. Updated sci-fly example. Multiple layers rendering. Mixed tile size on one layer rendering, but collision is grid bound.
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2013-12-19 05:09:49 +00:00 |
tweens
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
wip
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Loader.progressFloat contains the actual non-rounded progress value, where-as Loader.progress contains a rounded value. Use progressFloat if you've > 100 files to load.
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2013-12-31 17:35:40 +00:00 |
world
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Added Matching Pairs game and updated fixed to camera example.
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2013-12-16 15:16:44 +00:00 |
index.html
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
sideview.html
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |