phaser/src/pixi
photonstorm 8dcfef8db0 Updated to latest Pixi build (can do away with our own local patch now).
Group.sendToBottom(child) is the handy opposite of Group.bringToTop()
Group.moveUp(child) will move a child up the display list, swapping with the child above it.
Group.moveDown(child) will move a child down the display list, swapping with the child below it.
2014-02-28 18:55:07 +00:00
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core Updated to Pixi 1.5 final. 2014-02-12 01:25:36 +00:00
display Updated to latest Pixi build (can do away with our own local patch now). 2014-02-28 18:55:07 +00:00
extras Updated to latest Pixi build (can do away with our own local patch now). 2014-02-28 18:55:07 +00:00
filters Updated to Pixi 1.5 final. 2014-02-12 01:25:36 +00:00
loaders Updated to Pixi 1.5 final. 2014-02-12 01:25:36 +00:00
primitives TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00
renderers Updated to latest Pixi build (can do away with our own local patch now). 2014-02-28 18:55:07 +00:00
text Updated to Pixi 1.5 final. 2014-02-12 01:25:36 +00:00
textures Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world. 2014-02-18 03:01:51 +00:00
utils TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00
InteractionData.js Upgraded to Pixi.js 1.4.4 2014-02-06 00:19:46 +00:00
InteractionManager.js Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world. 2014-02-18 03:01:51 +00:00
Intro.js RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
Outro.js Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :) 2013-11-06 04:51:23 +00:00
Pixi.js TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00