.. |
animation
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getAnimation and RAF callback ID checks added
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2013-11-04 00:04:19 +00:00 |
core
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Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :)
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2013-11-06 04:51:23 +00:00 |
gameobjects
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Polygon & drawPolygon method
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2013-11-05 20:25:06 +01:00 |
geom
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Added some docstring to the Polygon class
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2013-11-05 20:31:33 +01:00 |
input
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
loader
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Commit before refactoring Sprite guts.
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2013-10-24 21:21:00 +01:00 |
math
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Enemy tanks, now firing.
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2013-10-09 07:11:36 +01:00 |
net
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Yet more documentation done.
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2013-10-02 20:18:24 +01:00 |
particles
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Yet more documentation done.
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2013-10-02 20:18:24 +01:00 |
physics
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
pixi
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Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :)
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2013-11-06 04:51:23 +00:00 |
sound
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
system
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Input Handler updates, orientation screen and World visibility
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2013-11-04 20:44:32 +00:00 |
tilemap
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* Updated: event.preventDefault() has been added to all Mouse event handlers.
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2013-11-01 02:07:21 +00:00 |
time
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Phaser.Time physicsElapsed delta timer clamp added. Stops rogue iOS / slow mobile timer errors causing crazy high deltas.
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2013-10-23 17:11:06 +01:00 |
tween
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Group.callAll now supports nested functions and a context, making it really powerful!
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2013-11-01 17:29:57 +00:00 |
utils
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Tidying up some docs.
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2013-11-05 21:44:39 +00:00 |
Intro.js
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Add new Grunt build
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2013-10-23 16:58:48 +02:00 |
IntroDocs.js
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Updated docs for 1.1.2 release.
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2013-11-01 18:16:52 +00:00 |
Phaser.js
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Preparing 1.1.3 dev branch
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2013-11-01 19:05:47 +00:00 |
PixiPatch.js
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Making some major changes to Camera and World.
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2013-10-04 14:41:15 +01:00 |