phaser/src/renderer/webgl
2020-07-23 17:35:47 +01:00
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mvp Created new Model View Projection functions 2020-07-14 16:48:01 +01:00
pipelines Updated docs 2020-07-23 17:35:47 +01:00
shaders Tidying 2020-07-16 15:16:01 +01:00
index.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Utils.js WebGL.Utils.checkShaderMax is a new function, used internally by the renderer, to determine the maximum number of texture units the GPU + browser supports. 2020-07-15 16:52:26 +01:00
WebGLPipeline.js Added forceZero and setAttribPointers 2020-07-17 13:55:39 +01:00
WebGLRenderer.js WebGLRenderer.unbindTextures is a new method that will activate and then null bind all WebGL textures. 2020-07-23 16:24:44 +01:00