phaser/src/display
Richard Davey 9e07e5a27b Expose RGB
2020-10-07 18:06:39 +01:00
..
align Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
bounds Add Display.Bounds.GetBounds() 2020-07-03 11:17:21 -07:00
canvas Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
color The function GetColorFromValue has been removed as it's no longer used internally. 2020-09-14 11:05:32 +01:00
mask Make it clear in the docs that you cannot mix blend modes and bitmap masks. Fix #4853 2020-09-24 09:36:15 +01:00
shader The BaseShader default vertex shader now includes the outTexCoord vec2 varying, mapped to be the same as that found in the pipeline shaders. Fix #5120 2020-08-24 19:51:20 +01:00
typedefs Display Types 2019-05-09 11:53:08 +01:00
index.js Expose RGB 2020-10-07 18:06:39 +01:00
RGB.js Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00