phaser/src
2024-02-05 16:40:16 +13:00
..
actions The PlaceOnLine Action now supports ease functions 2024-01-31 15:34:19 -05:00
animations AnimationFrame duration is the duration of the frame if set, msPerFrame is not added 2024-01-26 13:19:54 -05:00
cache Updated copyright year 2023-01-02 17:36:27 +00:00
cameras Remove rounding 2023-11-07 18:52:23 +00:00
core Added WebGLPipeline[] as a valid type for the pipeline property 2024-01-31 21:18:11 +00:00
create Added { willReadFrequently } to every canvas context, no matter where it comes from 2023-03-09 17:30:04 +00:00
curves Updated version to 3.70 2023-11-10 15:04:01 +00:00
data Fixed typedefs 2023-10-10 20:22:28 +01:00
device iOS and any browser identifying as AppleWebKit will now set the Device.es2019 flag to true. This causes Phaser to use the native array Stable Sort. This fixes an issue where overlapping particles could flicker on iOS. Fix #6483 2023-09-07 16:22:39 +01:00
display Tidy the docs 2023-04-05 14:38:19 +01:00
dom Updated copyright year 2023-01-02 17:36:27 +00:00
events Updated copyright year 2023-01-02 17:36:27 +00:00
fx Merge branch 'master' into webgl-wrappers 2024-02-01 11:00:08 +13:00
gameobjects Fix text initialization in WebGL. 2024-02-05 15:39:17 +13:00
geom Updated docs 2024-01-31 17:15:38 +00:00
input Keep temp hit test when disabling interactivity Fix #6601 2024-02-02 17:56:45 -05:00
loader Added base64 property and onBase64Load method and removed data URI warnings 2024-02-01 19:23:26 +00:00
math Modified RandomDataGenerator.weightedPick method to avoid sampling past the last element. Fix #6701 2024-01-31 21:33:47 +00:00
physics Merge pull request #6730 from samme/fix/static-body-reset-offset 2024-02-02 16:17:23 -05:00
plugins Updated copyright year 2023-01-02 17:36:27 +00:00
polyfills The Request Video Frame polyfill will now check first to see if the browser supports HTMLVideoElement before trying to inspect its prototype. This should help in non-browser environments. 2023-09-27 17:18:10 +01:00
renderer Allow WebGL wrapper operations during context loss. 2024-02-05 16:40:16 +13:00
scale lint fix 2024-01-23 00:46:53 +00:00
scene Check for undefined to avoid a crash in the examples at phaser3-custom-build. 2023-12-13 15:06:21 -05:00
sound The BaseSound.destroy method will now call BaseSound.stop which will reset the isPlaying and other flags. Fix #6645 2023-11-08 16:26:48 +00:00
structs Removed generics that were breaking Layer in TypeScript 2023-11-10 15:27:07 +00:00
textures Merge branch 'master' into webgl-wrappers 2024-02-01 11:00:08 +13:00
tilemaps Merge branch 'master' into webgl-wrappers 2024-02-01 11:00:08 +13:00
time The Time.Timeline class didn't show as extending the Event Emitter, or have config as an optional argument in the docs / TS defs. Fix #6673 2024-01-12 18:21:59 +00:00
tweens The TweenChainBuilder was incorrectly setting the persist flag on the Chain to true, which goes against what the documentation says. It now correctly sets it to false. This means if you previously had a Tween Chain that was persisting, it will no longer do so, so add the property to regain the feature. 2024-01-12 17:43:51 +00:00
utils Update GetFirst.js 2023-12-02 15:38:05 -05:00
const.js Update version number 2024-01-12 18:03:09 +00:00
phaser-arcade-physics.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-core.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-esm.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00
phaser-ie9.js Updated copyright year 2023-01-02 17:36:27 +00:00
phaser.js Added requestVideoFrame polyfill 2023-04-11 17:02:09 +01:00