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Keep temp hit test when disabling interactivity Fix #6601
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1 changed files with 2 additions and 10 deletions
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@ -832,20 +832,12 @@ var InputPlugin = new Class({
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input.dragState = 0;
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}
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// Clear from _temp, _drag and _over
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var temp = this._temp;
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// Clear from _drag and _over
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var drag = this._drag;
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var over = this._over;
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var manager = this.manager;
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var index = temp.indexOf(gameObject);
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if (index > -1)
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{
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temp.splice(index, 1);
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}
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for (var i = 0; i < manager.pointersTotal; i++)
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for (var i = 0, index; i < manager.pointersTotal; i++)
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{
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index = drag[i].indexOf(gameObject);
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