phaser/src/gameobjects
Richard Davey 7e5ace5026
Merge pull request #5984 from optimumsuave/bugfix-closepath-polygon-canvas-renderer
Bugfix: PolygonCanvasRenderer: check for closePath when rendering Polygon with Phaser.CANVAS
2022-02-03 16:07:39 +00:00
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bitmaptext Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
blitter Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
components Fixed JSDocs 2021-12-15 22:26:04 +00:00
container Fix pointToContainer issue with output parameter 2022-01-06 13:07:16 +03:00
domelement Bumped version 2021-09-20 12:05:46 +01:00
events Made fromScene optional 2021-05-26 15:49:05 +01:00
extern Update Extern.js 2021-04-19 08:52:25 +01:00
graphics Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
group Updated jsdocs. Fix #5880 2021-10-26 14:31:15 +01:00
image GameObjects.Components.FX is a new component that provides access to FX specific propertis and methods. The Image and Sprite Game Objects have this component by default. 2021-10-12 21:47:24 +01:00
layer Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
lights Merge pull request #5772 from sylvainpolletvillard/master 2021-09-22 11:35:25 +01:00
mesh Fixed jsdocs for #5958 2022-02-03 16:02:08 +00:00
particles Calling ParticleEmitter.setScale would set the scaleY property to null, causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed 2021-10-28 15:01:51 +01:00
pathfollower More integer to number changes 2020-11-23 10:32:00 +00:00
pointlight Remove GetBounds component from PointLight 2021-12-04 11:55:19 -08:00
rendertexture Made docs include mention of post fx. #5942 2021-12-21 17:41:52 +00:00
rope Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
shader Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
shape fix formatting in PolygonCanvasRenderer 2022-01-26 14:26:02 -08:00
sprite Tag as optional the Sprite.chain(key) argument. 2022-01-02 17:05:30 -05:00
text Text with RTL enabled wouldn't factor in the left / right padding correctly, causing the text to be cut off. It will now account for padding in the line width calculations. Fix #5830 2021-11-01 18:44:10 +00:00
tilesprite Docs: correct type for TileSpriteConfig.frame 2021-12-23 13:35:04 -08:00
typedefs Fixed jsdoc tags 2021-05-24 18:23:09 +01:00
video Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
zone Merge pull request #5340 from 16patsle/Fix_object_types 2021-09-23 15:30:43 +01:00
BuildGameObject.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BuildGameObjectAnimation.js More integer to number changes 2020-11-23 10:32:00 +00:00
DisplayList.js DisplayList.addChildCallback will now use the new addToDisplayList and removeFromDisplayList Game Object methods. 2021-03-03 18:00:24 +00:00
GameObject.js Merge pull request #5839 from natureofcode/fix/issue-5828 2021-12-01 17:46:34 +00:00
GameObjectCreator.js Added missing docs. Fix #5629 2021-03-30 10:30:02 +01:00
GameObjectFactory.js The GameObjectFactory.existing method will now accept Layer as a TypeScript type. Fix #5642 2021-04-13 13:42:33 +01:00
GetCalcMatrix.js GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics, Mesh, Rope, Shader, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. This dramatically reduces the amount of duplicate code across the API. 2020-09-14 15:01:40 +01:00
index.js Fixed functions not appearing in the namespace. Fix #5432 2020-12-07 10:11:47 +00:00
UpdateList.js Fix clearing PRE_UPDATE by mistake 2021-04-02 19:02:14 -07:00