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bitmaptext
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
blitter
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
components
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Fixed JSDocs
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2021-12-15 22:26:04 +00:00 |
container
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Fix pointToContainer issue with output parameter
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2022-01-06 13:07:16 +03:00 |
domelement
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Bumped version
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2021-09-20 12:05:46 +01:00 |
events
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Made fromScene optional
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2021-05-26 15:49:05 +01:00 |
extern
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Update Extern.js
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2021-04-19 08:52:25 +01:00 |
graphics
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
group
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Updated jsdocs. Fix #5880
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2021-10-26 14:31:15 +01:00 |
image
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GameObjects.Components.FX is a new component that provides access to FX specific propertis and methods. The Image and Sprite Game Objects have this component by default.
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2021-10-12 21:47:24 +01:00 |
layer
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
lights
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Merge pull request #5772 from sylvainpolletvillard/master
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2021-09-22 11:35:25 +01:00 |
mesh
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Fixed jsdocs for #5958
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2022-02-03 16:02:08 +00:00 |
particles
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Calling ParticleEmitter.setScale would set the scaleY property to null , causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed
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2021-10-28 15:01:51 +01:00 |
pathfollower
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
pointlight
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Remove GetBounds component from PointLight
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2021-12-04 11:55:19 -08:00 |
rendertexture
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Made docs include mention of post fx. #5942
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2021-12-21 17:41:52 +00:00 |
rope
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
shader
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
shape
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fix formatting in PolygonCanvasRenderer
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2022-01-26 14:26:02 -08:00 |
sprite
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Tag as optional the Sprite.chain(key) argument.
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2022-01-02 17:05:30 -05:00 |
text
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Text with RTL enabled wouldn't factor in the left / right padding correctly, causing the text to be cut off. It will now account for padding in the line width calculations. Fix #5830
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2021-11-01 18:44:10 +00:00 |
tilesprite
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Docs: correct type for TileSpriteConfig.frame
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2021-12-23 13:35:04 -08:00 |
typedefs
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Fixed jsdoc tags
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2021-05-24 18:23:09 +01:00 |
video
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
zone
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Merge pull request #5340 from 16patsle/Fix_object_types
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2021-09-23 15:30:43 +01:00 |
BuildGameObject.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
BuildGameObjectAnimation.js
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
DisplayList.js
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DisplayList.addChildCallback will now use the new addToDisplayList and removeFromDisplayList Game Object methods.
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2021-03-03 18:00:24 +00:00 |
GameObject.js
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Merge pull request #5839 from natureofcode/fix/issue-5828
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2021-12-01 17:46:34 +00:00 |
GameObjectCreator.js
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Added missing docs. Fix #5629
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2021-03-30 10:30:02 +01:00 |
GameObjectFactory.js
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The GameObjectFactory.existing method will now accept Layer as a TypeScript type. Fix #5642
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2021-04-13 13:42:33 +01:00 |
GetCalcMatrix.js
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GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics , Mesh , Rope , Shader , Arc , Curve , Ellipse , Grid , IsoBox , IsoTriangle , Line , Polygon , Rectangle , Star and Triangle . This dramatically reduces the amount of duplicate code across the API.
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2020-09-14 15:01:40 +01:00 |
index.js
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Fixed functions not appearing in the namespace. Fix #5432
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2020-12-07 10:11:47 +00:00 |
UpdateList.js
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Fix clearing PRE_UPDATE by mistake
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2021-04-02 19:02:14 -07:00 |