mirror of
https://github.com/photonstorm/phaser
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BitmapData.load will take a game object or string and resize the BitmapData to match it and then draw the pixels in. |
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.. | ||
BitmapData.js | ||
BitmapText.js | ||
Button.js | ||
Events.js | ||
GameObjectCreator.js | ||
GameObjectFactory.js | ||
Graphics.js | ||
Image.js | ||
Particle.js | ||
RenderTexture.js | ||
RetroFont.js | ||
Sprite.js | ||
SpriteBatch.js | ||
Text.js | ||
TileSprite.js |