phaser/v3/src/gameobjects
2017-11-25 07:06:14 -06:00
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bitmaptext Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
blitter Re-parent the Bob class. 2017-10-02 14:50:02 +01:00
components Switched inverted rotation transform 2017-11-23 16:02:41 -03:00
container Fixed Container proxy 2017-11-08 03:52:00 +00:00
effectlayer Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
graphics strokeRect fix 2017-11-23 15:53:15 -03:00
group lint fix 2017-11-17 18:29:50 +00:00
image Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
lightlayer Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
mesh Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
particles Particle Manager no longer uses BuildGameObject and instead manages its own addition to the system lists. 2017-11-17 13:30:29 +00:00
pathfollower Renaming folder to match namespace. 2017-10-12 15:14:34 +01:00
quad Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
renderpass Fix RenderPass render target binding 2017-11-14 14:30:34 -03:00
sprite Fix Sprite.play to have the same parameters as Sprite.anims.play 2017-09-26 10:45:04 +02:00
sprite3d Added x, y, z getters and setters and removed some test code. 2017-09-19 15:49:24 +01:00
text Fixed update origin name change. 2017-11-07 01:32:53 +00:00
tilemap Fix: WorldXY now passes recalculateFaces to TileXY methods 2017-11-25 07:06:14 -06:00
tilesprite Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
zone Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
BuildGameObject.js 'add' shouldn't control the update state. 2017-11-16 16:47:13 +00:00
BuildGameObjectAnimation.js Reduce anims.load duplication 2017-09-13 19:10:21 +03:00
GameObject.js Adding JSDoc blocks. 2017-10-04 17:05:26 +01:00
index.js Fixed factory name. 2017-11-17 13:29:33 +00:00