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components
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Merged Arcade Physics methods and added jsdocs
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2018-02-09 01:40:41 +00:00 |
Body.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
COLLIDES.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
CollisionMap.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
DefaultDefs.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
Factory.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
GetVelocity.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
ImpactBody.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
ImpactImage.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
ImpactPhysics.js
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Plugins now check to see if the Scene is already booted and adapt accordingly.
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2018-01-18 14:00:31 +00:00 |
ImpactSprite.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
index.js
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Moved Arcade and Impact Physics over to the new plugin system
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2018-01-17 03:41:58 +00:00 |
SeperateX.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
SeperateY.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
Solver.js
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
TYPE.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
UpdateMotion.js
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
World.js
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Fixed require paths.
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2018-02-07 17:10:01 +00:00 |