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https://github.com/photonstorm/phaser
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42 lines
1.3 KiB
JavaScript
42 lines
1.3 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* Scales the model matrix by the given values.
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*
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* @method Phaser.Renderer.WebGL.MVP.Scale
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* @since 3.50.0
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*
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* @param {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} model - The Model View Projection object.
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* @param {number} x - The x component.
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* @param {number} y - The y component.
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* @param {number} z - The z component.
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*
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* @return {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} The Model View Projection object.
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*/
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var Scale = function (model, x, y, z)
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{
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var modelMatrix = model.modelMatrix;
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modelMatrix[0] = modelMatrix[0] * x;
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modelMatrix[1] = modelMatrix[1] * x;
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modelMatrix[2] = modelMatrix[2] * x;
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modelMatrix[3] = modelMatrix[3] * x;
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modelMatrix[4] = modelMatrix[4] * y;
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modelMatrix[5] = modelMatrix[5] * y;
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modelMatrix[6] = modelMatrix[6] * y;
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modelMatrix[7] = modelMatrix[7] * y;
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modelMatrix[8] = modelMatrix[8] * z;
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modelMatrix[9] = modelMatrix[9] * z;
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modelMatrix[10] = modelMatrix[10] * z;
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modelMatrix[11] = modelMatrix[11] * z;
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model.modelMatrixDirty = true;
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return model;
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};
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module.exports = Scale;
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