phaser/src/renderer/webgl
2020-09-18 16:38:26 +01:00
..
mvp Bumping to 3.50 2020-07-31 13:41:29 +01:00
pipelines The WebGLPipeline.shouldFlush method now accepts an optional parameter amount. If given, it will return true if when the amount is added to the vertex count it will exceed the vertex capacity. The Multi Pipeline has been updated to now use this method instead of performing the comparison multiple times itself. 2020-09-15 11:54:12 +01:00
shaders Updated shader source RGB to BGR and removed if-else block 2020-09-14 11:02:02 +01:00
typedefs New typedefs for pipeline configs 2020-08-21 16:02:30 +01:00
index.js Fix namespaces. Fix #5289 2020-09-10 17:04:56 +01:00
PipelineManager.js The PipelineManager.resize method along with WebGLPipeline.resize and anything else that extends them no longer receives or uses the resolution parameter. 2020-09-12 11:57:16 +01:00
Utils.js Tidy up the formatting 2020-09-14 09:44:17 +01:00
WebGLPipeline.js Better docs 2020-09-18 16:38:26 +01:00
WebGLRenderer.js Removed interpolationPercentage parameter from all render methods, as it has never been used. 2020-09-14 15:33:58 +01:00