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book
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Fixed filters for new shader code.
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2013-11-28 21:29:16 +00:00 |
filters
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Tidying up the wip folder and updating pixi.
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2013-12-03 20:50:34 +00:00 |
64x64.png
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ShaderToy convertor up and working, lots of shaders being turned into Pixi filters :)
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2013-11-20 02:28:28 +00:00 |
bmd.js
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BitmapData object added
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2013-11-13 20:57:09 +00:00 |
bmd2.js
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Fixing a few more Pixi issues.
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2013-11-17 12:31:57 +00:00 |
bmd3.js
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Expanding BitmapData
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2013-11-17 04:33:16 +00:00 |
body test.js
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Updated README and sorting out folder case issue.
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2013-10-23 13:30:23 +01:00 |
bunny.js
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Lots of documentation updates and new Loader examples.
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2013-11-27 16:33:49 +00:00 |
button scale.js
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Lots of documentation updates and new Loader examples.
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2013-11-27 16:33:49 +00:00 |
button size.js
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Commit before refactoring Sprite guts.
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2013-10-24 21:21:00 +01:00 |
crop.js
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
cursor.js
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Added Group.cursor. This points to the first item added to a Group. You can move the cursor with Group.next() and Group.previous().
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2013-11-01 02:50:00 +00:00 |
dragonfire.js
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Start of the Dragonfire game sample
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2013-12-01 20:59:52 +00:00 |
fiddle.js
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Commit before refactoring Sprite guts.
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2013-10-24 21:21:00 +01:00 |
filterconv.php
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ShaderToy convertor up and working, lots of shaders being turned into Pixi filters :)
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2013-11-20 02:28:28 +00:00 |
forum.js
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More work on the Invaders game.
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2013-10-31 05:31:54 +00:00 |
gc1.js
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Fixing a few more Pixi issues.
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2013-11-17 12:31:57 +00:00 |
index.php
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Tidying up the wip folder and updating pixi.
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2013-12-03 20:50:34 +00:00 |
input active.js
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
mariotogether.js
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Updated docs for 1.1.2 release.
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2013-11-01 18:16:52 +00:00 |
mouse scale.js
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* Updated: event.preventDefault() has been added to all Mouse event handlers.
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2013-11-01 02:07:21 +00:00 |
offset.js
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* Updated: event.preventDefault() has been added to all Mouse event handlers.
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2013-11-01 02:07:21 +00:00 |
pivot.js
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Input Handler updates, orientation screen and World visibility
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2013-11-04 20:44:32 +00:00 |
pixelpick atlas trimmed.js
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ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs)
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2013-11-05 16:14:24 +00:00 |
prerend.js
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More work on the Invaders game.
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2013-10-31 05:31:54 +00:00 |
removeFilter.js
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* When a Sprite is destroyed any active filters are removed as well.
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2013-12-04 22:39:53 +00:00 |
rendertexture1.js
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Lots of renderTexture updates and examples added
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2013-11-13 06:49:24 +00:00 |
sort.js
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Added in a Group.sort demo, also updated the documentation and build files.
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2013-11-07 06:10:15 +00:00 |
sprite vs sprite.js
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* Updated: event.preventDefault() has been added to all Mouse event handlers.
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2013-11-01 02:07:21 +00:00 |
struck.js
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ArcadePhysics.separateTile wasn't returning the value, so the custom process callback wasn't getting called (thanks flameiguana)
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2013-11-16 13:47:12 +00:00 |
supermario.js
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Updated docs for 1.1.2 release.
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2013-11-01 18:16:52 +00:00 |
supermario2.js
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Updated docs for 1.1.2 release.
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2013-11-01 18:16:52 +00:00 |
swap.js
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Fixing up Group.sort
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2013-11-06 17:43:01 +00:00 |
template.js
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Tidying up the wip folder and updating pixi.
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2013-12-03 20:50:34 +00:00 |
tilemap.js
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Added Tutorial 2.
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2013-12-07 02:05:07 +00:00 |
wip1.js
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |
wip2.js
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |
wip3.js
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |
wip4.js
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |