mirror of
https://github.com/photonstorm/phaser
synced 2024-11-14 00:47:29 +00:00
44 lines
916 B
JavaScript
44 lines
916 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('dragon', 'assets/pics/cougar_dragonsun.png');
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}
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function create() {
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var sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'dragon');
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sprite.anchor.set(0.5);
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game.stage.backgroundColor = '#000';
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// Stretch to fill
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game.scale.fullScreenScaleMode = Phaser.ScaleManager.EXACT_FIT;
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// Keep original size
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// game.scale.fullScreenScaleMode = Phaser.ScaleManager.NO_SCALE;
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// Maintain aspect ratio
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// game.scale.fullScreenScaleMode = Phaser.ScaleManager.SHOW_ALL;
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game.input.onDown.add(gofull, this);
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}
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function gofull() {
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game.scale.startFullScreen();
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}
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function update() {
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}
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function render () {
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game.debug.text('Click / Tap to go fullscreen', 270, 16);
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}
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