mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 15:12:18 +00:00
60 lines
1.2 KiB
JavaScript
60 lines
1.2 KiB
JavaScript
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
|
|
|
|
function preload() {
|
|
|
|
game.load.image('backdrop', 'assets/pics/remember-me.jpg');
|
|
game.load.image('mushroom', 'assets/sprites/mushroom2.png');
|
|
game.load.image('starfield', 'assets/misc/starfield.jpg');
|
|
|
|
}
|
|
|
|
var sprite;
|
|
var cursors;
|
|
var mushroom;
|
|
|
|
function create() {
|
|
|
|
game.world.setBounds(0, 0, 1920, 1200);
|
|
game.add.image(0, 0, 'backdrop');
|
|
|
|
sprite = game.add.tileSprite(100, 100, 200, 200, 'starfield');
|
|
sprite.autoScroll(0, 100);
|
|
sprite.fixedToCamera = true;
|
|
console.log(sprite.parent);
|
|
|
|
mushroom = game.add.sprite(400, 400, 'mushroom');
|
|
|
|
game.camera.follow(mushroom);
|
|
|
|
cursors = game.input.keyboard.createCursorKeys();
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
if (cursors.left.isDown)
|
|
{
|
|
mushroom.x -= 8;
|
|
}
|
|
else if (cursors.right.isDown)
|
|
{
|
|
mushroom.x += 8;
|
|
}
|
|
|
|
if (cursors.up.isDown)
|
|
{
|
|
mushroom.y -= 8;
|
|
}
|
|
else if (cursors.down.isDown)
|
|
{
|
|
mushroom.y += 8;
|
|
}
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
// game.debug.text(sprite.frame, 32, 32);
|
|
|
|
}
|