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bitmaptext
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
blitter
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
components
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Refactored Tint component
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2020-09-14 10:59:32 +01:00 |
container
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
domelement
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
events
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Expose the new events
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2020-08-24 19:13:18 +01:00 |
extern
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Now uses GetCalcMatrix
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2020-09-14 15:22:16 +01:00 |
graphics
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
group
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Fix Group#getMatching
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2020-09-19 10:10:25 -07:00 |
image
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
layer3d
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Added start of controls
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2020-09-22 12:48:32 +01:00 |
lights
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Bumping to 3.50
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2020-07-31 13:41:29 +01:00 |
particles
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Improve types for particle emitter deathZone and emitZone
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2020-09-21 12:38:29 +03:00 |
pathfollower
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
quad
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Not yet fixed, but no longer crashes build
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2020-09-21 18:25:02 +01:00 |
rendertexture
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
rope
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
shader
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
shape
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
sprite
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
text
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
tilesprite
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
typedefs
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New Face and Vertex typedefs
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2020-09-21 15:56:21 +01:00 |
video
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
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2020-09-14 15:33:58 +01:00 |
zone
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Rename all setInteractive() arguments, and docs
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2020-08-03 13:33:30 -07:00 |
BuildGameObject.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
BuildGameObjectAnimation.js
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Update BuildGameObjectAnimation.js
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2020-09-04 17:16:51 +01:00 |
DisplayList.js
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Utils.Array.StableSort has been recoded. It's now based on Two-Screens stable sort 0.1.8 and has been updated to fit into Phaser better and no longer create any window bound objects. The inplace function has been removed, just call StableSort(array) directly now. All classes that used StableSort.inplace have been updated to call it directly.
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2020-09-02 12:24:27 +01:00 |
GameObject.js
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Fix #5308
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2020-09-13 15:17:07 +01:00 |
GameObjectCreator.js
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GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally.
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2020-08-24 19:19:19 +01:00 |
GameObjectFactory.js
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Fix add.existing bug
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2020-09-13 17:05:55 +08:00 |
GetCalcMatrix.js
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GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics , Mesh , Rope , Shader , Arc , Curve , Ellipse , Grid , IsoBox , IsoTriangle , Line , Polygon , Rectangle , Star and Triangle . This dramatically reduces the amount of duplicate code across the API.
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2020-09-14 15:01:40 +01:00 |
index.js
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Remove Mesh Game Object and add Layer3D
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2020-09-21 18:24:38 +01:00 |
UpdateList.js
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The Update List now uses the new checkQueue property to ensure no duplicate objects are on the active list.
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2020-08-24 19:21:35 +01:00 |