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actions
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fix(Phaser.Actions.GetLast): fix the incorrect logic about GetLast function
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2023-05-29 07:21:36 +08:00 |
animations
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Both the Animation Config and the Play Animation Config allow you to set a new boolean property randomFrame . This is false by default, but if set, it will pick a random frame from the animation when it _starts_ playback. This allows for much more variety in groups of sprites created at the same time, using the same animation. This is also reflected in the new Animation.randomFrame and AnimationState.randomFrame properties.
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2023-09-07 18:00:18 +01:00 |
cache
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
cameras
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Docs: BaseCamera#ignore() entries type
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2023-03-19 09:04:11 -07:00 |
core
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The WebGLRenderer will now validate that the mipmapFilter property in the Game Config is a valid mipmap before assigning it.
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2023-08-01 13:44:58 +01:00 |
create
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Added { willReadFrequently } to every canvas context, no matter where it comes from
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2023-03-09 17:30:04 +00:00 |
curves
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
data
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Fixed various jsdocs
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2023-02-07 01:24:10 +00:00 |
device
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iOS and any browser identifying as AppleWebKit will now set the Device.es2019 flag to true . This causes Phaser to use the native array Stable Sort. This fixes an issue where overlapping particles could flicker on iOS. Fix #6483
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2023-09-07 16:22:39 +01:00 |
display
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Tidy the docs
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2023-04-05 14:38:19 +01:00 |
dom
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
events
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
fx
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FX.Circle.backgroundAlpha is a new property that allows you to set the amount of the alpha of the background color in the Circle FX (thanks @rexrainbow)
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2023-07-21 16:05:07 +01:00 |
gameobjects
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addEmitZone return correction
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2023-09-14 13:01:37 -06:00 |
geom
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Remove unused code
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2023-08-16 05:42:00 +02:00 |
input
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
loader
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Docs: explain FileConfig.type values
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2023-09-13 08:28:57 -07:00 |
math
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Math.Wrap` has been reverted to the previous version. Fix #6479
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2023-07-21 18:32:45 +01:00 |
physics
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Docs: StaticBody#reset description
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2023-08-22 08:48:01 -07:00 |
plugins
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
polyfills
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
renderer
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The PostFXPipeline will now set autoResize to true on all of its RenderTarget instances. This fixes an issue where the PostFXPipeline would not resize the render targets when the game size changed, causing them to become out of sync with the game canvas. Fix #6503 #6527
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2023-09-07 14:43:36 +01:00 |
scale
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If you gave the width or height in the Game Config object as a string it would multiply the value given by the parent size, often leading to a huge game canvas, or causing WebGL errors as it tried to create a texture larger than the GPU could handle. This has now been strengthened. If you give a string with a % at the end, it works as before, i.e. "100%" or "50%" to set the scale based on the parent. If you don't include the %, or use another unit, such as "800px" it will now be treated as a fixed value, not a percentage.
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2023-09-07 15:19:57 +01:00 |
scene
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Docs: correct cameras types
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2023-04-03 16:03:51 -07:00 |
sound
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fix: memory leak in WebAudioSoundManager
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2023-04-14 18:16:38 +09:00 |
structs
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Added missing parameter to some function calls
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2023-08-02 10:40:10 +02:00 |
textures
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null the glTexture reference
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2023-09-05 14:56:06 +01:00 |
tilemaps
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Docs: correct type for BuildTilesetIndex(mapData)
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2023-09-06 16:26:36 -07:00 |
time
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Change default callback scope to the timer event
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2023-04-06 10:25:09 -07:00 |
tweens
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Guard against duplicate removal. Fix #6539
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2023-07-21 17:13:26 +01:00 |
utils
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Matrix Translation fixes
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2023-06-29 21:14:21 +01:00 |
const.js
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Ready for 3.61 Beta 3
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2023-09-07 18:15:47 +01:00 |
phaser-arcade-physics.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-core.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-esm.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |
phaser-ie9.js
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
phaser.js
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Added requestVideoFrame polyfill
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2023-04-11 17:02:09 +01:00 |