phaser/src/cameras
2020-10-16 11:35:45 +01:00
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2d CameraManager.getVisibleChildren is a new method that is called internally by the CameraManager.render method. It filters the DisplayList, so that Game Objects that pass the willRender test for the given Camera are added to a sub-list, which is then passed to the renderer. This avoids the renderer having to do any checks on the children, it just renders each one in turn. 2020-10-16 11:35:45 +01:00
controls Merge pull request #4975 from JasonHK/jsdoc 2020-04-27 13:25:58 +01:00
index.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00