mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
f52ca58d7d
The previous implementation was ignoring the 3 most significant bytes of each value and would result on improper parsing of any map with tile ids higher than 255 |
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.. | ||
animation | ||
core | ||
gameobjects | ||
geom | ||
input | ||
loader | ||
math | ||
net | ||
particles | ||
physics | ||
pixi | ||
sound | ||
stubs | ||
system | ||
tilemap | ||
time | ||
tween | ||
utils | ||
Intro.js | ||
Outro.js | ||
Phaser.js | ||
PixiDefaults.js | ||
polyfills.js |