phaser/v3/src
Michael Hadley 49854bfd1b Format Typo
2017-11-17 15:49:32 -06:00
..
actions Added SetTint (and Shuffle into the index) 2017-11-17 18:29:51 +00:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot moved create method meant for instantiating global sound manager object form BaseSoundManager class to dedicated SoundManagerCreator class 2017-11-10 19:05:26 +01:00
cache changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425) 2017-11-10 18:51:19 +01:00
camera Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display Fixed binding null shader error. Particles can be used as mask without the need to render them to the screen 2017-11-16 12:47:23 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Bugfix in deleteAll 2017-11-16 13:17:06 +01:00
gameobjects Format Typo 2017-11-17 15:49:32 -06:00
geom Added Contains as a local method in geometry objects that support it 2017-10-29 21:46:23 +00:00
input Input area should use realWidth and realHeight 2017-11-07 14:55:33 +00:00
loader This should probably use "removeAttribute", and we need to use typeof to check if a variable exists. 2017-11-16 13:17:06 +01:00
math Vector2.setToPolar implemented. 2017-11-09 15:32:43 +00:00
physics Updated to latest release of matter-js. 2017-11-17 15:29:37 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer Small fixes with texture binding to MaskRenderer and WebGLRenderer. 2017-11-17 18:01:06 -03:00
scene Merge pull request #3091 from Twilrom/bugfixes 2017-11-17 15:23:27 +00:00
sound updated source stopping logic for WebAudioSound class 2017-11-17 18:38:23 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed logs. Added setTrim if frame requires it. 2017-11-03 13:16:51 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Set the default values in case there is a delay (stops getValue returning wrong value) 2017-11-17 18:29:49 +00:00
utils Fix weird else statement 2017-11-16 13:17:06 +01:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00