phaser/src
Richard Davey 452987bc3d
Merge pull request #6325 from samme/docs/createFromTiles
Docs: correct type for `CreateFromTiles()` etc.
2022-12-19 16:36:30 +00:00
..
actions fixed step value so the last element is equal max 2022-11-30 18:57:45 +01:00
animations AnimationManager.getAnimsFromTexture is a new method that will return all global Animations, as stored in the Animation Manager, that have at least one frame using the given Texture. This will not include animations created directly on local Sprites. 2022-12-14 17:44:13 +00:00
cache All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cameras Camera.scrollX and scrollY will now only set the Camera.dirty flag to true if the new value given to them is different from their current value. This allows you to use this property in your own culling functions. Fix #6088 2022-12-09 18:14:38 +00:00
core Merge pull request #6238 from ubershmekel/master 2022-11-29 14:33:39 +00:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data Corrected jsdocs. Fix #6113 2022-11-18 22:09:05 +00:00
device Added stableSort and fixed final canvas read warning in Chrome 2022-10-04 17:08:09 +01:00
display Updated jsdocs 2022-11-10 15:10:50 +00:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects Testing tint vs color 2022-12-19 13:48:53 +00:00
geom Docs: correct GetShortestDistance() 2022-12-17 06:59:53 -08:00
input When a Game Object had Input Debug Enabled the debug image would be incorrectly offset if the Game Object was attached to was scaled and the hit area shape was smaller, or offset, from the Game Object. Fix #4905 #6317 2022-12-12 17:12:58 +00:00
loader When ImageFile loads with a linked Normal Map and the map completes first, but the Image is still in a pending state, it would incorrectly add itself to the cache instead of waiting. It now checks this process more carefully. Fix #5886 2022-11-29 18:11:29 +00:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Debugging circle collision 2022-12-13 18:24:41 +00:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer Measure and Snap block freq read 2022-12-18 17:22:26 +00:00
scale ScaleManager.listeners has been renamed to domlisteners to avoid conflicting with the EventEmitter listeners object. Fix #6260 2022-10-26 15:08:52 +01:00
scene An inactive Scene is no longer updated after a Scene transition completes. Previously, it will still update the Scene one final time. This fix also prevents the POST_UPDATE event from firing after the transition is over. Fix #5550 2022-12-12 14:57:37 +00:00
sound Fixed TS errors 2022-11-30 15:06:52 +00:00
structs TS defs update. Fix #5665 2022-11-17 18:40:24 +00:00
textures Removed old code 2022-12-09 18:19:53 +00:00
tilemaps Docs: correct type for CreateFromTiles() etc. 2022-12-19 03:28:40 -08:00
time If you create a repeating or looping TimerEvent with a delay of zero it will now throw a runtime error as it would lead to an infinite loop. Fix #6225 2022-09-29 15:02:02 +01:00
tweens Update TweenChain.js 2022-11-17 17:31:25 +00:00
utils Added NULL OP 2022-11-24 00:42:04 +00:00
const.js Preparing for Beta 18 2022-12-09 18:24:54 +00:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js fixed text related paths in phaser-core.js 2022-12-13 16:36:50 +01:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00