phaser/src/physics
2014-04-08 03:30:45 +01:00
..
arcade ArcadePhysics.Body.hitTest(x, y) will return a boolean based on if the given world coordinate are within the Body or not. 2014-04-01 03:54:20 +01:00
ninja Fix jshint issues in src/Phaser.js 2014-03-25 14:56:05 -07:00
p2 Updated p2 to 6abc900ff9 (which has probably broken stuff, but we'll test it tomorrow). 2014-04-08 03:30:45 +01:00
Physics.js Fix jshint issues in src/Phaser.js 2014-03-25 14:56:05 -07:00