phaser/v3/src/gameobjects/tilemap
2017-11-18 15:41:26 -06:00
..
components Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
dynamiclayer Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
mapdata Made data structure for maps and layers more explicit via classes & default props 2017-11-17 13:16:39 -06:00
parsers Format name typo 2017-11-18 08:41:57 -06:00
staticlayer Better handling of resizing a tilemap 2017-11-18 15:40:27 -06:00
Formats.js Tilemap Parsers: refactor csv parser into csv parser + 2D array parser 2017-11-10 21:38:42 -06:00
ParseToTilemap.js Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
Tile.js Better handling of resizing a tilemap 2017-11-18 15:40:27 -06:00
Tilemap.js Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
TilemapCreator.js Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
TilemapFactory.js Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
Tileset.js Better handling of resizing a tilemap 2017-11-18 15:40:27 -06:00