phaser/src/renderer/webgl
2016-10-30 22:57:29 +00:00
..
batches Added in the FX Batch processor. 2016-10-30 22:57:29 +00:00
shaders Working through splitting the Batch shader out of the manager, and into its own class. Got multi-shader swapping working. 2016-10-28 02:42:58 +01:00
BatchManager.js Removed all the redundant methods and added in the new batch processors. 2016-10-30 22:56:06 +00:00
FilterManager.js Removed gl texture ID. 2016-10-07 00:59:10 +01:00
FilterTexture.js Trying more things to get it working! 2016-10-19 00:23:40 +01:00
ShaderManager.js Huge amount of work getting the WebGL renderer sorted out, tidied up and merged with the latest Texture and Transform components. 2016-10-18 17:03:25 +01:00
StencilManager.js Fixed Graphics rendering. 2016-10-07 02:53:34 +01:00
WebGLRenderer.js New batch system working. 2016-10-30 14:57:38 +00:00