mirror of
https://github.com/photonstorm/phaser
synced 2024-12-23 19:43:28 +00:00
85 lines
3.9 KiB
Markdown
85 lines
3.9 KiB
Markdown
# Version 3.60.0 - Miku - 12th April 2023
|
|
|
|
Due to the size and importance of the v3.60 release we have split the Change Log up into multiple sections.
|
|
|
|
This makes it easier for you to browse and find the information you need.
|
|
|
|
## New Features
|
|
|
|
These are the headliner features in this release:
|
|
|
|
* 14 bundled [Special FX](FX.md) including Bloom, Blur, Distort, Glow, Wipe and more
|
|
* Vastly improved [Mobile Rendering Performance](MobilePerformance.md) - over 7000% faster!
|
|
* New [Timeline Sequencer](Timeline.md) for creating complex flows of events
|
|
* New [Plane Game Object](PlaneGameObject.md) for perspective distortions
|
|
* New [Nine Slice Game Object](NineSliceGameObject.md) for perfect UI scaling
|
|
* [Built-in Spector JS](Spector.md) for WebGL debugging on desktop and mobile
|
|
* Brand new [Video Game Object](VideoGameObject.md) handles videos and media streams with ease
|
|
* Brand new [Particle Emitter](ParticleEmitter.md) comes with explosive new features
|
|
* Support for [Spatial Audio](SpatialSound.md) and distance based volume
|
|
* New [Spine 4 Plugin](Spine4.md) support
|
|
* Upgraded to [Matter Physics v0.19](MatterPhysics.md)
|
|
* New [Tween Manager](TweenManager.md) with better performance and memory management
|
|
* New [Dynamic Textures](DynamicTextures.md) for rendering to textures at runtime
|
|
* New [TimeStep features and Timer Event Updates](Timestep.md) for enforcing fps rates and more
|
|
* Support for [Compressed Textures](CompressedTextures.md)
|
|
* [ESM Module Support](ESMSupport.md)
|
|
|
|
## System and Plugins
|
|
|
|
Pick any of the following sections to see the breaking changes, new features, updates, and bug fixes for that area of the API.
|
|
|
|
* [Animation System](Animation.md)
|
|
* [Arcade Physics](ArcadePhysics.md)
|
|
* [Bitmap and Geometry Masks](Masks.md)
|
|
* [Camera System](Camera.md)
|
|
* [Canvas Renderer](CanvasRenderer.md)
|
|
* [WebGL Renderer](WebGLRenderer.md)
|
|
* [Colors and Display](Colors.md)
|
|
* [Game, Device and Game Config](Game.md)
|
|
* [Geometry, Paths and Curves](Geometry.md)
|
|
* [Input System](Input.md)
|
|
* [Loader System](Loader.md)
|
|
* [Scale Manager](ScaleManager.md)
|
|
* [Scenes and Scene Manager](Scene.md)
|
|
* [Sound System](Sound.md)
|
|
* [Spine 3 Plugin](Spine3.md)
|
|
* [Texture Manager](TextureManager.md)
|
|
* [Utils, Math and Actions](Utils.md)
|
|
* [Build Config and Browser Updates](Build.md)
|
|
|
|
## Game Object Updates
|
|
|
|
Finally, here are the updates related to Game Objects:
|
|
|
|
* [Bitmap Text Game Object](BitmapTextGameObject.md)
|
|
* [Container Game Object](Container.md)
|
|
* [Graphics Game Object](GraphicsGameObject.md)
|
|
* [Mesh Game Object, Vertices and Faces](Mesh.md)
|
|
* [Text Game Object](TextGameObject.md)
|
|
* [Tilemap Game Object](Tilemap.md)
|
|
* [All other Game Object related Updates](GameObject.md)
|
|
|
|
## Examples, Documentation, Beta Testing and TypeScript
|
|
|
|
My thanks to the following for helping with the Phaser 3 Examples, Beta Testing, Docs, and TypeScript definitions, either by reporting errors, fixing them, or helping author the docs:
|
|
|
|
| 💖 | 💖 | 💖 | 💖 |
|
|
| ----- | ----- | ----- | ----- |
|
|
| @0day-oni | @201flaviosilva | @AlbertMontagutCasero | @Arcanorum |
|
|
| @arosemena | @austinlyon | @chrisl8 | @christian-post |
|
|
| @danfoster | @darrylpizarro | @DeweyHur | @drunkcat |
|
|
| @ef4 | @eltociear | @EsteFilipe | @etherealmachine |
|
|
| @EmilSV | @Fake | @florestankorp | @hacheraw |
|
|
| @hanzooo | @jerricko | @joegaffey | @jonasrundberg |
|
|
| @kainage | @kootoopas | @lolimay | @MaffDev |
|
|
| @michalfialadev | @monteiz | @necrokot | @Nero0 |
|
|
| @OdinvonDoom | @orjandh | @pavle-goloskokovic | @PhaserEditor2D |
|
|
| @Pythux | @quocsinh | @rgk | @rollinsafary-inomma |
|
|
| @rstanuwijaya | 👑 @samme 👑 | @Smirnov48 | @steveja42 |
|
|
| @sylvainpolletvillard | @twoco | @ubershmekel | @ultimoistante |
|
|
| @VanaMartin | @vforsh | @Vidminas | @x-wk |
|
|
| @xmahle | @xuxucode | @YeloPartyHat | @ZekeLu |
|
|
| FromChris | Golen | OmniOwl | and you ... |
|
|
|
|
📖 Read the [Phaser 3 API Docs](https://newdocs.phaser.io/) 💻 Browse 2000+ [Code Examples](https://labs.phaser.io) 🤝 Join the awesome [Phaser Discord](https://discord.gg/phaser)
|