.. |
actions
|
Added SetTint (and Shuffle into the index)
|
2017-11-17 18:29:51 +00:00 |
animations
|
JSDoc blocks added.
|
2017-10-13 12:12:59 +01:00 |
boot
|
Updating sound manager on game step
|
2017-11-26 16:45:07 +01:00 |
cache
|
Added new obj cache.
|
2017-12-07 02:21:12 +00:00 |
camera
|
Removed un-needed WorldToCamera, implemented GetWorldPoint across the board
|
2017-11-29 22:23:58 +00:00 |
create
|
Tidying-up the namespace.
|
2017-10-11 17:06:13 +01:00 |
curves
|
Fix incorrect and unnecessary uses of closePath
|
2017-11-03 13:45:55 +01:00 |
device
|
added a TODO to implement more accurate Web Audio support check
|
2017-11-09 14:43:56 +01:00 |
display
|
Canvas GeometryMask rendering
|
2017-11-21 20:21:43 -03:00 |
dom
|
JSDocs added.
|
2017-10-12 15:09:52 +01:00 |
events
|
Bugfix in deleteAll
|
2017-11-16 13:17:06 +01:00 |
gameobjects
|
Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation.
|
2017-12-06 20:52:09 -03:00 |
geom
|
Updated now that x/y is ellipse center
|
2017-12-02 01:24:50 +00:00 |
input
|
Fixed HitTest
|
2017-11-29 23:35:53 +00:00 |
loader
|
Added new obj cache.
|
2017-12-07 02:21:12 +00:00 |
math
|
Vector2.setToPolar implemented.
|
2017-11-09 15:32:43 +00:00 |
physics
|
You can now optionally set a gameobject as being inactive and invisible when disabling a body
|
2017-12-03 17:12:43 +00:00 |
polyfills
|
removing URL polyfill
|
2017-10-11 17:10:02 +02:00 |
renderer
|
Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation.
|
2017-12-06 20:52:09 -03:00 |
scene
|
Global 'remove' call which is passed on to the world
|
2017-12-02 04:05:39 +00:00 |
sound
|
Reading total rate value directly from totalRate property in setRate
|
2017-12-01 15:41:24 +01:00 |
structs
|
Added new ProcessQueue struct for classes that need this pattern a lot
|
2017-11-09 23:55:59 +00:00 |
textures
|
Removed logs. Added setTrim if frame requires it.
|
2017-11-03 13:16:51 +00:00 |
time
|
Fixed a bug in the destroy method
|
2017-11-06 04:49:57 +00:00 |
tweens
|
Set the default values in case there is a delay (stops getValue returning wrong value)
|
2017-11-17 18:29:49 +00:00 |
utils
|
If property is undefined fall back to the default value.
|
2017-11-27 14:48:09 +00:00 |
const.js
|
Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
|
2017-08-02 17:06:27 +01:00 |
phaser.js
|
Exposed Arcade Physics in the namespace
|
2017-11-13 01:04:45 +00:00 |