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https://github.com/photonstorm/phaser
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38 lines
1.1 KiB
JavaScript
38 lines
1.1 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var GetPoints = require('../geom/line/GetPoints');
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/**
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* Positions an array of Game Objects on evenly spaced points of a Line.
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*
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* @function Phaser.Actions.PlaceOnLine
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* @since 3.0.0
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*
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* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
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*
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* @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action.
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* @param {Phaser.Geom.Line} line - The Line to position the Game Objects on.
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*
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* @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action.
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*/
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var PlaceOnLine = function (items, line)
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{
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var points = GetPoints(line, items.length);
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for (var i = 0; i < items.length; i++)
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{
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var item = items[i];
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var point = points[i];
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item.x = point.x;
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item.y = point.y;
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}
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return items;
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};
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module.exports = PlaceOnLine;
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