phaser/src/physics/arcade/components
2018-08-08 17:31:22 +01:00
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Acceleration.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Angular.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Bounce.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Debug.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Drag.js Body.useDamping is a new boolean property that allows you to use a damping effect for drag, rather than the default linear deceleration. 2018-06-03 17:08:08 +01:00
Enable.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Friction.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Gravity.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Immovable.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
index.js More jsdoc fixes 2018-04-16 15:11:51 +01:00
Mass.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Size.js Return type this for Arcade Physics components too 2018-05-22 16:09:28 +08:00
Velocity.js The Arcade Physics Body.speed property is now set whenever you set the velocity via setVelocity or setVelocityX or setVelocityY which stops the body velocity being reset to zero if useDamping is enabled. Fix #3888 2018-08-08 17:31:22 +01:00